GuideEditing

Speed up waiting

Framecast finds the parts where you wait for something to load or finish, and plays them fast.

Grist — importing a CSV of 3,899 orders, with the waits at 6×

What counts as waiting

A stretch where nothing happens: you aren’t talking, the pointer and the keyboard rest, and almost nothing on screen changes. A spinner or a progress bar still counts as waiting. A page loading or a dialog closing doesn’t. A wait has to last about a second and a half or more.

Stillness before your first action or after your last one is left alone. A short moment at each end of a wait stays at normal speed, so the change of pace isn’t abrupt.

Speed it up

  1. Press Esc so nothing is selected, and open the Clip tab.
  2. Under Speed up waiting, set Speed, from 2× to 16×. It starts at 6×.
  3. Click Speed up waiting.
The Clip tab with nothing selected, showing the Speed up waiting section
Clip › Speed up waiting

A message says how many waits were sped up and how much time they cover. Each wait becomes a clip of its own on the timeline. Press ⌘Z to undo. If Framecast finds no waits, it tells you something is always happening.

It’s also in + Add › Speed Up Waiting and in the command menu. Parts you already set to another speed are left alone.

The ⏩ badge

Speeding up the waits also ticks ⏩ badge. While a sped-up part plays, viewers see the speed in the top-right corner, so they know time is passing faster. Untick it to hide the badge.